Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
Wafflehead wrote: https://twitter.com/EveHQToolKit/status/491647785016377345 Quote: Wife > Eve . So this is the end. Fly safe. Code is on bitbucket for those who wish to continue on. Yeah, I was made aware of that just after my earl...
- by Rob Crowley - at 2014.07.27 21:37:00
|
2. EveHQ 2.12 Now Available - in EVE Technology Lab [original thread]
Quazal Atreides wrote: Sorry to ninja an old thread, but was wondering will there be any further updates to EvEHQ or do i need to be a very sad bunny and remove it I tried to get to evehq.net but it would seem this is no longer running, woul...
- by Rob Crowley - at 2014.07.27 21:13:00
|
3. Question about itemID in Assets (related to BPO's) - in EVE Technology Lab [original thread]
ITT: Bitterdevs holding Tech Lab's annual Grumpy Cat look-alike contest. Good thing I don't have to judge cause you're all doing a pretty swell job.
- by Rob Crowley - at 2014.07.03 17:53:00
|
4. static data dump sql string help - in EVE Technology Lab [original thread]
Well, that's because faction ships (and modules) are technically T1. If you don't want those you have to filter by meta level: Quote: SELECT t.typeID, t.groupID, t.typeName, t.raceID, t.marketGroupID, g.groupName, r.raceName, m.marketGroupNa...
- by Rob Crowley - at 2014.06.12 14:31:00
|
5. static data dump sql string help - in EVE Technology Lab [original thread]
Adding to Hel's query: Quote: SELECT t.typeID, t.groupID, t.typeName, t.raceID, t.marketGroupID, g.groupName, r.raceName, m.marketGroupName marketGroupName, mp.marketGroupName marketParentGroupName FROM chrRaces AS r INNER JOIN invTypes AS t O...
- by Rob Crowley - at 2014.06.10 22:12:00
|
6. SQL Help - in EVE Technology Lab [original thread]
Aloron wrote: Hey Desmont I did what you said and added that code to the end of the line , but still coming up with T2 blueprints .. I see the Crow and Claw in there ... So close .... Yeah, as I said before this list will not be perfect. As...
- by Rob Crowley - at 2014.06.08 19:45:00
|
7. SQL Help - in EVE Technology Lab [original thread]
SELECT it.typeID,it.typeName,it.basePrice,ig.groupName,img.marketGroupName FROM invTypes it JOIN invMarketGroups img ON it.marketGroupID=img.marketGroupID JOIN invGroups ig ON it.groupID=ig.groupID WHERE ig.categoryID=9 AND it.published=1 AND it.m...
- by Rob Crowley - at 2014.06.08 15:26:00
|
8. Sticky:Third Party Developers License - in EVE Technology Lab [original thread]
Risingson wrote: I am a private single person hobby coder who was hoping for an easy way to monetize his work to buy a new server, pay for its housing costs and ofc some shinies for my wife and kid. Easy as this. These rather humble wishes (de...
- by Rob Crowley - at 2014.06.07 14:57:00
|
9. Getting starting with CREST, where? - in EVE Technology Lab [original thread]
This post should help: https://forums.eveonline.com/default.aspx?g=posts&m=4622981#post4622981 For manual browsing (which is probably the easiest thing to start with) you'll need a browser that can handle REST, e.g. Firefox with RESTClient ...
- by Rob Crowley - at 2014.06.06 05:48:00
|
10. Sticky:Dev blog: POCOs and Wars coming to an API near you! - in EVE Information Portal [original thread]
Tech lag forums = best lag forums!
- by Rob Crowley - at 2014.06.05 20:02:00
|
11. SQL Help - in EVE Technology Lab [original thread]
Steve Ronuken wrote: Try eliminating everything with a base price of 9999999 or 0 That /should/ cut out all the T2 blueprints, and prints that are only available as copies. There are still plenty of T2 ships and a couple modules like ASBs le...
- by Rob Crowley - at 2014.06.05 13:59:00
|
12. SQL Help - in EVE Technology Lab [original thread]
You can't do that just with the SDE cause it doesn't contain information if and how a certain BP type is seeded. You'd have to use market data of some form (either CREST or one of the player-made DBs) to filter out the market-seeded BPOs.
- by Rob Crowley - at 2014.06.02 06:22:00
|
13. Sticky:Third Party Developers License - in EVE Technology Lab [original thread]
I basically still have the same 2 questions I had about the old license a year ago: 1. If my application includes (a part of) the SDE data in a way that would theoretically allow someone else to access that data outside of my app (e.g. by opening...
- by Rob Crowley - at 2014.05.27 16:10:00
|
14. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Quintessen wrote: A little off-topic, but how do you even get to the CREST system currently? I've looked over the years and kept seeing it as not being quite available, but with everyone talking about how you use it, I'm presuming it's up and r...
- by Rob Crowley - at 2014.05.21 17:28:00
|
15. API functions to get anomalies and bookmark them? - in EVE Technology Lab [original thread]
No, it's not possible to do that with the API. The API doesn't contain any information about exploration sites cause you're supposed to explore in your ship for exploration content.
- by Rob Crowley - at 2014.05.20 17:03:00
|
16. Armada - Small gang tool - in EVE Technology Lab [original thread]
Looks very useful and quite pretty while not using too much screen real estate. Are you planning to release the source code so people can run their own server? Cause tbh I see rather serious security issues when whole fleets are live-broadcasting...
- by Rob Crowley - at 2014.05.16 18:44:00
|
17. Additional Materials in the Database - in EVE Technology Lab [original thread]
Sigras wrote: Where does the database list that the Panther also requires a Typhoon and RAM starship tech to manufacture? I checked the ramTypeRequirements table and it isnt in there; in fact there is nothing listed for typeID 22440 in that tab...
- by Rob Crowley - at 2014.05.15 09:51:00
|
18. Looking for "Fitting Check" Software - in EVE Technology Lab [original thread]
Indalecia wrote: Osmium can do that. Register, make a character and import your skills via the API, then you can see which skills you need for any loadout. The OP doesn't want to know which skills he needs for the loadout though, pretty muc...
- by Rob Crowley - at 2014.05.14 10:19:00
|
19. Creating Custom ships in one of the fitting tools. - in EVE Technology Lab [original thread]
JFTR: In EveHQ Fitter you can create custom ships without programming knowledge.
- by Rob Crowley - at 2014.05.13 20:57:00
|
20. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
I like these changes, but the new tooltips don't work well on the F11 maps. It used to be that mouse-over was enough, now you have to click on things to get a tooltip and that tooltip spawns at the top of the box instead of where your cursor is. I...
- by Rob Crowley - at 2014.05.13 16:27:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |